I'm posting the firearm homebrewed items we are using for a quick reference. They're detailed in the houserule documents too.
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Simple:
-Handgun: Proficiency +2, Damage 1d6, Range 15/30, Price 25 GP, Weight 2 lb,
Magazine 15
--Properties: Firearm, One-Handed, Load Free
-Hunting Shotgun: Proficiency +2, Damage 1d10, Range 5/10, Price 35 GP, Weight
8 lb, Magazine 2
--Properties: Firearm, Two-Handed, Load Free, Spread
-Submachine Gun: Proficiency +2, Damage 1d6, Range 20/40, Price 40 GP, Weight 6
lb, Magazine 30
--Properties: Firearm, Two-Handed, Load Free, Auto
-Hunting Rifle: Proficiency +3, Damage 1d8, Range 30/60, Price 35 GP, Weight 8
lb, Magazine 6
--Properties: Firearm, Two-Handed, Load Free
Military:
-Revolver: Proficiency +2, Damage 1d8, Range 15/30, Price 30 GP, Weight 2 lb,
Magazine 6
--Properties: Firearm, One-Handed, Load Free
-Shotgun: Proficiency +2, Damage 1d12, Range 10/20, Price 45 GP, Weight 10 lb,
Magazine 6
--Properties: Firearm, Two-Handed, Load Free, Spread
-Assault Rifle: Proficiency +3, Damage 1d8, Range 20/40, Price 50 GP, Weight 9
lb, Magazine 50
--Properties: Firearm, Two-Handed, Load Free, Auto
-Sniper Rifle: Proficiency +3, Damage 1d10, Range 40/80, Price 45 GP, Weight 13
lb, Magazine 6
--Properties: Firearm, Two-Handed, Load Free
Superior:
-Rail Pistol: Proficiency +2, Damage 1d10, Range 20/40, Price 45 GP, Weight 4
lb, Magazine 10
--Properties: Firearm, One-Handed, Load Free
-Rail Boomstick: Proficiency +2, Damage 2d6, Range 10/20, Price 65 GP, Weight
15 lb, Magazine 10
--Properties: Firearm, Two-Handed, Load Free, Spread, Brutal 1
-Rail Repeater: Proficiency +3, Damage 1d10, Range 30/60, Price 60 GP, Weight
15 lb, Magazine 100
--Properties: Firearm, Two-Handed, Load Free, Auto
-Rail Gun: Proficiency +3, Damage 1d12, Range 50/100, Price 65 GP, Weight 18
lb, Magazine 10
--Properties: Firearm, Two-Handed, Load Free, High Crit
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