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Game Style: Ideally, Terra Nullius is episodic in nature. I plan on only running heroic tier campaigns in it initially. Each campaign is a "novella" in the overall world. Each campaign would explore a different aspect of the world and might even take place in a different time period (Terra Nullius' past or future). A campaign might last the whole length (1-10) or it might just go for a couple of levels depending on the interest the players have in their current characters. Ideally, a single campaign's length lasts six months to a year, though I could do shorter one-shot stuff if there is a demand for it.
The game is sandbox, in that your character's actions and goals help steer the story. NPCs will give you all sorts of hooks. Feel free to pursue them or ignore them. I would like the team to more or less have some bonding element, and I'll probably provide one if you guys don't figure it out yourselves. In the past, I have done a lot of combat with my game. I'm going to try and make this one more RP-focus, but there will be combat. So make sure your character can contribute in some meaningful way.
Conduct: I expect all PCs to be
respectful to both me and to fellow players out of character. That means no
disrespecting gender, sexuality, religion, etc. Generally, don't say offensive
things. We’re all adults here, play nice. If you find something that someone
does as offensive, tell me, we’ll address it between those involved. I want
everyone to be comfortable and having fun. In that vein, try to leave your
baggage at the door. D&D should be a fun activity. I’m playing D&D to
have fun. I hope you are too. It can be easy to forget that.
Now in the actual game...you can be crude, vulgar, etc. if it's within your
character’s personality. Some NPCs will be like that. Don't take anything I do
in the game personally, please. I am not out "to get you" or anyone
else. I'm here to have fun. If you find something offensive in character, let
me know and I’ll try to fix the problem. Don’t be mean to another player in
character because you don't like them out of the game and try to justify it
with "that's what my character would do." Just be civil!
The game's "rating" for the most part is between PG 13 and R. If
gore, cursing, or other things offend you, tell me now. If any certain issues,
such as rape, murder, etc. offend you, let me know. I am not a mind reader here
and I tend to use all tools at my disposal for storytelling. If there is
something that offends you and you tell me about it ahead of time, I can avoid
using it.
Game Time: I would like to do Wednesdays.
We play at 7:00 PM EST, 4:00 PM PST. If you live in another time zone, I’ll
help you figure it out if you need it. We’ll play until 12:00 AM EST, 9:00 PM
PST. My goal will be to try to end earlier than that, though. If these times
don’t work for you, let me know and we’ll see what we can work out as a group.
Attendance: Things come up in real
life so if you can't make every game, hey no big deal. Please let me know ahead
of time that you won't be making a session. You can do so by email or by text. If I for some reason can't run a game, I will try to
let the PCs know ahead of time via email. Only a real emergency could stop me
from not letting you all know in advance. If I'm late, please wait 15 minutes
before leaving to do something else.
In addition, choose one of the following for when you're absent:
-Pick another player and assign them as your back-up. If you're not present, they'll play your character. Make sure they're comfortable with this, and let me know who your back-up is.
-If you don't want to pick another player as a back-up, I will NPC your character. Most NPC'd PCs tend to stay in the background and not say or do much unless asked to.
-Pick another player and assign them as your back-up. If you're not present, they'll play your character. Make sure they're comfortable with this, and let me know who your back-up is.
-If you don't want to pick another player as a back-up, I will NPC your character. Most NPC'd PCs tend to stay in the background and not say or do much unless asked to.
Combat: Combat comes up. I want you
guys to know what your character can do ahead of time and be ready on your
turn. I know things can change on the fly, but be flexible. I don't want turns
to take forever; I don't want combat to be slow and boring. If you have a
question about the combat or something going on, please PM me with it and I'll
answer it. If you think it is something everyone should know, ask me in the OOC
room. Please do so before your turn comes up if possible. I encourage chatter
(OOC and IC) to plan out what you guys are doing as a team.
Initiative: At the start of the game, I'll have PCs roll five initiative rolls and save them. I'll order them and use them when we hit encounters where initiative matters. When I run out of viable initiative sets, I'll call for more rolls. This is so we don't waste ten minutes with rolling initiative and ordering the rolls in the middle of a game.
Sheets: Make sure I always have a copy of your current character sheet. I don't care if you use Excel, Word, or an online sheet. Just make it easy to read.
Initiative: At the start of the game, I'll have PCs roll five initiative rolls and save them. I'll order them and use them when we hit encounters where initiative matters. When I run out of viable initiative sets, I'll call for more rolls. This is so we don't waste ten minutes with rolling initiative and ordering the rolls in the middle of a game.
Sheets: Make sure I always have a copy of your current character sheet. I don't care if you use Excel, Word, or an online sheet. Just make it easy to read.
Blog: Click here.
Forums: Click
here.
MIRC Chat Room: We play in
#TerraNullius. We do OOC stuff in #TerraNulliusOOC.
Maptools Information: I’ll get this
out once I’ve figured it out… I’m a newbie when it comes to running in
Maptools. I’m not good at making maps; most of mine will be “borrowed”. Sometimes
we may just use a grid. I will make use of “theater of the mind” for some
combats if it’s just a quick, easy, and dirty sort of thing.
Character Details: I’m not expecting
pages of stuff from each of you; just a few paragraphs. I would like the
following from each PC.
-A general history of your character's life with one or two important major events with that. I understand that this is a new campaign setting, so you don’t have all the details. Just talk to me and we'll work out the finer things if we need to.
-A general history of your character's life with one or two important major events with that. I understand that this is a new campaign setting, so you don’t have all the details. Just talk to me and we'll work out the finer things if we need to.
-Information on your character's general personality, so I know how you might
behave in-game.
-One or two important NPCs that have impacted your character's life in some
way. These NPCs can be alive or dead currently. Work with me on developing
them. I’ll probably use them in-game if possible.
-One major life goal your character wants to fulfill. What do they spend their
nights dreaming of? What do they think of when they drift off into a daydream?
Do they dream of being rich, being the greatest swordsman alive, or settling
down with a spouse? What drives your character? This will be what I use to
determine plot hooks, etc. I need to know what interests your character.
Feedback: Leave me feedback anytime
via email or by instant messenger. It can be about the game, how I run, about
homebrewed material, or anything at all. If you got questions at any time, hit
me up with them.
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